I am a freelance concept artist and 2D game artist, working primarily in the game industry. I specialise in character design, narrative illustration and 2D assets for mobile games.
For the past 3.5 years I have worked mainly as an in-house contractor for Doomcube, an outsourcing art department. In that time I have contributed to 12 commercially released games, plus several others which are still in development.
I am always on the look out for new projects, so if you have a project that you think I would be suitable for, I’d love to hear from you.
You can also see my work on other websites: